ShowStoryText("A wedge of rock swings cleanly open, revealing the resting place of some unknown soul. Fortunately for you, he appears to have been buried with a tidy sum of money and you find yourself 3000 Pieces richer.");
PlayerCash = PlayerCash + 3000;
AddCaptainsLog("Found some strange markings on the wall. Pressing the correct one revealed riches hidden within a tomb.");